Posts in TAOW podcast
Pulling Rank

Thumbs is back to join Malark in talking about the organizational factors of the Roman Legion. This level of management was one of the keystones of Roman success and cannot be overstated. Though modern wargaming typically deals with numbers far inferior to what Vegetius intended, the reasoning is still sound.

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The Jedi Path and Book of Sith

Today, we take a break from studying history to look at one of the most enjoyable sci-fi franchises: Star Wars. Within this universe, we find the epic conflict between the Jedi and Sith. In this episode, we examine the fundamental tenets of these two organizations, and look to see how their lessons can help us in our fighting and community building.

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Dur Demarion and the Horde

In this special episode of TAOW, we take a look at two powerhouse organizations within the community of Belegarth. The Horde and Dur Demarion have been around since the earliest days of our sport, and their entwined history renders their combined study as natural. Join us for an exploration into the rich history and culture of these veteran groups.

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Master of Destiny

In our last look at Frederick the Great, Thumbs and Malark examine the concluding remarks of this great mind. Frederick lays out, in no uncertain terms, the opportunities and advantages that you want to be present when you go to battle. Likewise, there are many misfortunes that can befall you in war, and even the most accomplished commanders need to be wary of them. All this and more as we make the best of our downtime.

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Surprise and Prevention

It has been said that the key to victory is surprise. The aim is to catch your enemy in an unfavorable. It isn't always the case that we get the jump on our foe. Occasionally, we are forced into a fixed defensive position. In this week's episode, Thumbs and Malark explore the tactics required for a successful attack on a fixed position as well as what to do if you find yourself on the defense.

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Danger Zone

Amidst the push and pull of battle, there is still purpose. Objectives must be held, key points taken, and enemy forces put to rout. Between all this, the invisible yet undeniable tide of war flows, crushing some and carrying others away. Here, in the clash of wills and blades meeting from across No Man's Land, we find the Danger Zone.

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Talents, Ruses, and Strategems

There are many qualities required of a general if they are to be successful in their command. They must not only know how to use their army in force, but must also be able to use subtlety and cunning to carry the day. By examining Frederick's words, we can use them to seek out the best qualities in ourselves and use them to benefit our community and team.

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